Set in a world where orcs and man are at an uneasy peace, a group of dwarf miners have stumbled across a buried tomb, which may contain the fallen orc god, Azriaal. This discovery has raised tensions considerably, as the orcs now see this as a holy crusade to recover their deity, and return to power like they enjoyed centuries earlier. While this chaos is swirling around, players take control of a lone adventurer, the only survivor from what was a once party of four, and must now figure out how they will deal with what is happening. This is where a lot of decision making will come in, as players can choose to take sides however they please. Whatever one does will impact their standing with the various factions of the game, and how different people will react to your character’s presence, as well as change the direction of Two Worlds’ story.

While determining what direction your moral compass will face, there will be plenty of opportunity to beat the tar out of your enemies. Here combat will be semi-automatic, which means basic attacks like a simple swing of the sword are done automatically, while players do more complicated, strategic attacks themselves. What these fancy attacks may be remains to be seen, but it does appear that the ability to lay traps is among them or you can just finish it and get pc games download instead. In terms of magic, it looks like Two Worlds will take a somewhat alchemical approach, allowing players to gather supplies and build their own spells.